LEVEL DESIGN PORTFOLIO

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LEVEL DESIGN PROCESS AND METHODOLOGY

A walkthrough of my level design process as I make the intro stage to a Unity 2.5/3D platformer.

HYBRID PLATFORMER: CYBERSPACE

The first level of an action platformer that switches between 2.5D and 3D sections. The stage teaches the player organically and features numerous collectibles and multiple paths. For a more in-depth look, see the Level Design Process and Methodology section above.

ACTION: RPG DIMENSION (Citizen Kane 64)

A PSO and Dark Souls inspired action level with platforming elements.

FPS: EL RANCHO NIGHT CLUB (Citizen Kane 64)

The first level of an FPS based on a scene from the film Citizen Kane.